Unity NetCode for GameObjects: The Future of Multiplayer Gaming?
In the recent Intenics Hackathon, I explored Unity NetCode for GameObjects, comparing it with traditional networking options like KryoNet (Java) and LiteNetLib (.Net).
In the recent Intenics Hackathon, I explored Unity NetCode for GameObjects, comparing it with traditional networking options like KryoNet (Java) and LiteNetLib (.Net).