Unity NetCode for GameObjects: The Future of Multiplayer Gaming?
In the recent Intenics Hackathon, I explored Unity NetCode for GameObjects, comparing it with traditional networking options like KryoNet (Java) and LiteNetLib (.Net).
Software Architect, Indie Game Developer, Musician. Has a thing for IT-Security
In the recent Intenics Hackathon, I explored Unity NetCode for GameObjects, comparing it with traditional networking options like KryoNet (Java) and LiteNetLib (.Net).
Ever felt that working with Object-Oriented Programming (OOP) in Python could use a bit more flair? A hint more automation, perhaps? Enter the Python OOP Companion!